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What’s Next For Mario?


“We felt that a cat ticked all the boxes.” ~ Kenta Motokura

Super Mario 3D has been released and plenty of people are enjoying the game.

A New Venture?

After a quick celebration, the team has promptly started creating a new venture for the famous Italian plumber, Mario. Edge had a chance to speak with Nintendo Producer, Yoshiaki Koizumi about their new project. Though he couldn’t confirm if the new title would be on the 3DS or Wii U, Koizumi did say: “There’s still a lot more room for discovery and invention, and we’ll continue to propose new and exciting game mechanics going into the future.”

Assuming the next release is for the Wii U, Kenta Motokura, co-director and EAD Tokyo team leader says his team: “might need to make even more use of the GamePad.” 

What People Are Saying!

While discussing their newest release, Super Mario 3D, Motokura was able to enlighten us on how the Double Cherry power up came to be, saying:

“The Double Cherry came about during development on Super Mario 3D World when one of the level designers mistakenly placed two of the same characters into one of the courses. We ended up with a single player being able to control two versions of Mario at the same time! We all tried it and it was really amusing, so we scrambled to readjust the game so that this feature would make it into the final product. If the game had locked up with two identical characters on the level, I don’t think we would have the double Mario feature we have now!”

Along with the Double Cherry power up, Motokura also remarked on the new Cat Suit:

We wanted Mario to make use of not only the ground but other surfaces, which is what led us to this idea. At roughly the same time, we were looking at ideas for more exciting ways for players to run around the courses.

One of the things we investigated was having characters scamper around on [all fours]. For both movement styles, the test characters were either a normal-looking Mario or a version with a slight difference in colour. In finally putting all this together into a new Mario ability, we felt that a cat ticked all the boxes…for the final design, we strove to make it as cat-like as possible, while keeping it clearly distinct from [3D Land’s] Tanooki Mario.

As it stands, Nintendo’s keeping the new title tightly under wraps, and as for now, we can only wait to hear more.

For more news and updates on the new Super Mario be sure to stay tuned to Trueblue.


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